MAHRA
Slavic · first drop

Slavic Bestiary

Sixty creatures.
Then it closes.

Collectible cards of Slavic folklore, issued in fixed editions and never reprinted. Every specimen is listed publicly — its number, its date, and everyone who has ever held it.

13 of 60 creatures revealed · nothing is for sale yet

Utopiec
Utopiec

SLAVIC 01 / 60 · WATER

Issued so far

13 of 60 · ten to a drawer

Pick a drawer and you see the empty mounts too. The gaps are the point — you will always know exactly what you do not have.

Two sides, two registers

Utopiec
Utopiec

Front — the catalogue entry

The creature and nothing else. This is how it is recorded.

WATERBASE
Utopiec
night · menacing · total 24
Dread6
Cunning4
Strength9
Elusiveness5

It has sat beneath the weir since the mill stopped. It never comes ashore — it waits for someone to wade in knee-deep.

Provenance

Issued14.09.2026
Specimen#041 / 150
Turns won2
Stories won1
Slavic bestiary01 / 60Mahra

Back — the trace of an encounter

Its numbers and its whole history, over something seen far too close. The living back is itself how you tell a rare one.

The pledge

Sixty creatures, and then the region is shut.

Sixty, finally

Ten to each domain. Not sixty to begin with — sixty, finally. When the sixtieth is issued nothing is ever added.

Never reprinted

Every edition is a hard cap. A sold-out edition does not return in a new colour, and is not quietly extended because a creature turned out popular.

A public register

Every specimen ever issued is listed with its owner and its whole history, generated from the records that issue the cards.

No promises about money

We make no claim that any card will be worth more later. The scarcity is here so that collecting something finite feels like something.

Mahra · mahra.cards

Season one · the shelf

eight stories · parties of three
01The Mill StopsI
02Rye MotherII
03The Hollow RoadII
04Under the StoveIII
05The ShaftIII
06StormcallerIV
07Nine NightsIV
08The Drowned VillageV
The Drowned Village

Water · difficulty V

The Drowned Village

They moved the graves before they flooded the valley. They did not move all of them.

0.6% of parties have reached an ending

And then you play them

Taken off the shelf · The Mill Stops
The Mill StopsChapter three
The mill at Dobra stopped working in April. Nobody stopped the weir.
He went back after dark, which was the first thing he did wrong.
The lantern reaches about two feet into that water.
Two feet was enough.

14

Three of you take a story together. Your vote decides what you do; the cards you field decide how it goes for you.

What happens becomes a comic — your run, your losses, your creatures on the page. The branch you did not take is drawn and will never be shown to you.

The first drop has not opened.

One email when it does. Nothing else, ever.